A simple boids simulation I made for fun in my spare time. Made in Godot.

If the game is too laggy, try reducing the number of fish.

Currently you need to reload the scene in order to update the number of fish and number of types of fish. Colors are random so you can reload until you get a color combo you like.

Github repo available here, be warned as this may include experimental / unfinished builds:

https://github.com/tkwebster/FishSimulation

StatusPrototype
PlatformsHTML5
AuthorPursuit
GenreSimulation
Average sessionA few minutes
LanguagesEnglish
InputsMouse

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